Off to see the wizard…

Categories: Development, iOS
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Published on: January 19, 2012

As you all may know Yarnaby has been sent to Apple for review. We have put the press release on this page and plan to have our release trailer ready for tomorrow. We also thought we would make a small list to prepare any indie new comers when entering the […]

Testflight testers required!

Categories: Development, iOS, Uncategorized
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Published on: January 11, 2012

Hi all as you may have seen we’ve released a video tutorial for our next iPhone game release Yarnaby. We are making some minor tweaks and are looking for some testers on testflightapp.com to help us out. We haven’t been able to test on iOS 5 or the iPhone 4S […]

Yarnaby coming soon to the Apple App Store!

Categories: News
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Published on: January 4, 2012

We are very close to release now and very excited! Below we would like to share with you the icon for our next game release titled ‘Yarnaby’ While we are here we would also like to share the start page for our game. We may make small amends to this […]

Right tools for the right job

by Huss
Categories: Development, iOS
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Published on: January 3, 2012

Having the right tools for the job is crucial if you want to get a job done quickly. Not having a level editor and using Corona SDK to code a physics based ragdoll game felt like trying to screw in a screw with a wrench! Fed up of the long […]

Merry Christmas!

by Huss
Categories: News
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Published on: December 25, 2011

A very merry Christmas to all my readers. I have made an official announcement of my next games name and have also uploaded the title screen onto our facebook page over at http://www.facebook.com/anefiox. Go check it out and let me know what you think. Also a few likes would be […]

Corona SDK and my first game

Categories: Development, iOS
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Published on: December 14, 2011

Today I would like to announce one of the projects I’m working on and take a little look into the tools I’ve used to create it. Behold ‘untitled project’ being built using the Corona SDK. The game is a Ragdoll based physics game. I came up with the idea while […]

PlayStation®Suite SDK

by Huss
Categories: Development, News, PSP
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Published on: December 1, 2011

I am happy to announce that yesterday I got accepted on the PlayStation®Suite SDK closed beta. Sony’s new tools seem to make it extremely simple to develop apps in. Also the news that C# was the language of choice and that the SDK would allow Android/PSP Vita cross platform development […]

R.I.P indiexna.co.uk

by Huss
Categories: Ramblings
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Published on: November 30, 2011

Hi all as you may have noticed indiexna.co.uk is now pointing to my new company site anefiox.com. I thought having two blogs would be too much to manage so I will be posting all developments whether it be iPhone, Xbox, Android, PSP or PC related here. I currently have two […]

The new kid on the block!

Categories: Ramblings
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Published on: June 21, 2010

Hi all welcome to Anefiox the creators of games for Andriod, iPhone, Xbox 360 and PC. We will shortly be making our first announcement about our new game that will be coming to the iphone.

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